StarCraft improved upon its predecessor Warcraft II, which showcased two incredibly very similar playable factions, by introducing asymmetry amongst the units and technologies accessible to its a few races (Protoss, Terran, and Zerg). This asymmetry was just like that pioneered inside the lesser-identified 1996 SSI release War Wind. The device https://dante0ca5k.thezenweb.com/starcraft-for-dummies-67689778