Balancing the bullet-hell and rogue-like features is crucial to ensuring an interesting gameplay knowledge. The developer shared his tactic: "Balancing the bullet-hell and rogue-like features in '03' is essential to sustaining an interesting knowledge. My tactic concentrates on guaranteeing the intensity in the bullet-hell battle is tempered with times https://www.youtube.com/watch?v=N7TMKes2zr0